iaen.es / android / randomsiege

Arcade · dungeon · android

Random Siege

Remake of the 2015 game: generated rooms, sword, charged bow, dodge roll and a boss every five levels.

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Random Siege

Rebuilt in Godot from the original 2015 Random Siege, with its sprites, sounds and texts (Spanish, English, Galician and French). Generated rooms with six archetypes, turrets and cover crates; sword, a charged bow that pierces at full charge and an invulnerable dodge roll. A boss every five levels; combos, time and no-damage bonuses, elites and records.

// What's in it

Generated rooms

Rooms, islands, ring, maze, arena and cross, with every floor tile reachable.

Sword, bow and roll

Charged bow (25 to 75 damage), refilling quiver and an invulnerable roll.

Enemies with AI

Alert by sight and sound, pursuit, telegraphed charges, bats and a raging boss.

Four languages

Spanish, English, Galician and French, like the original.

// Good to know

  • Landscape. Keyboard, gamepad and touch.
  • Offline, no accounts, no ads.
  • Prototype. An older copy (Random Siege v1) has its own package: do not publish both.
  • Made by IAnMove with Godot Engine. Follow @theinaog.

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